Project Highlights

  • Nestea Liquid Awesomeness Hero
  • Nestea Liquid Awesomeness Testing 01
  • Nestea Liquid Awesomeness Testing 02
  • Nestea Liquid Awesomeness Testing 03
  • Nestea Liquid Awesomeness Testing 04
  • Nestea Liquid Awesomeness Testing 05
  • Nestea Liquid Awesomeness Mechanical Bear 01
  • Nestea Liquid Awesomeness Mechanical Bear 02
  • Nestea Liquid Awesomeness Mechanical Bear 03
  • Nestea Liquid Awesomeness Mechanical Bear 04
  • Nestea Liquid Awesomeness The Doom Room 01
  • Nestea Liquid Awesomeness The Doom Room 02
  • Nestea Liquid Awesomeness The Doom Room 03
  • Nestea Liquid Awesomeness The Doom Room 07
  • Nestea Liquid Awesomeness The Doom Room 08
  • Nestea Liquid Awesomeness The Doom Room 09
  • Nestea Liquid Awesomeness The Cobra Pit
  • Nestea Liquid Awesomeness The Cobra Pit 02
  • Nestea Liquid Awesomeness The Cobra Pit 03
  • Nestea Liquid Awesomeness The Cobra Pit 04
  • Nestea Online Advertising 01
  • Nestea Online Advertising 02
  • Nestea Online Advertising 03
  • Nestea Online Advertising 04

Steve's Awesomeness Testing Facility

Our friends at Venables, Bell and Partners came to us with a wonderfully weird campaign idea for Nestea: a young man named Steve, who's been granted amazing powers by the beverage's natural ingredients - if only in his own mind. How could we bring this idea to life on the web?

We asked ourselves: what would Steve do?

Well, he'd transform his home into an Awesomeness Testing Facility, of course. Wire the rooms up with cameras. Build machines that put Nestea-fueled abilities to the test. And challenge the whole web to take the controls, live on the internet.

We created a site that feels like a real-time video feed, featuring three challenges: The Mechanical Bear, the Doom Room, and the Cobra Pit. Since it's all live-action, everything you see had to actually be built, including, yes, a working mechanical bear.

We also developed interactive banners to prepare people for the challenges they'd encounter on the site. These banners and the site joined with print posters and viral videos to form a fully integrated campaign.

The end result combines the interactivity of games with the storytelling of film, immersing the audience in Steve's world. We hope you think it's awesome.

I loved making my own Guitar Hero-like game... with a Cobra.